﻿namespace WindBot.Game.AI
{
    public static class HintMsg
    {
        public const int Release = 500,
        Discard = 501,
        Destroy = 502,
        Remove = 503,
        ToGrave = 504,
        ReturnToHand = 505,
        AddToHand = 506,
        ToDeck = 507,
        Summon = 508,
        SpSummon = 509,
        Set = 510,
        FusionMaterial = 511,
        SynchroMaterial = 512,
        XyzMaterial = 513,
        Faceup = 514,
        Facedown = 515,
        Attack = 516,
        Defense = 517,
        Equip = 518,
        RemoveXyz = 519,
        Control = 520,
        DestroyReplace = 521,
        FaceupAttack = 522,
        FaceupDefense = 523,
        FacedownAttack = 524,
        FacedownDefense = 525,
        Confirm = 526,
        ToField = 527,
        PosChange = 528,
        Self = 529,
        Oppo = 530,
        Tribute = 531,
        DeattachFrom = 532,
        LinkMaterial = 533,
        AttackTarget = 549,
        Effect = 550,
        Target = 551,
        Coin = 552,
        Dice = 553,
        CardType = 554,
        Option = 555,
        ResolveEffect = 556,
        Select = 560,
        Position = 561,
        Attribute = 562,
        Race = 563,
        Code = 564,
        Number = 565,
        LvRank = 567,
        ResolveCard = 568,
        Zone = 569,
        DisableZone = 570,
        ToZone = 571,
        Counter = 572,
        Disable = 573,
        OperateCard = 574,
        RITUAL = 1057,
        FUSION = 1056,
        SYNCHRO = 1063,
        XYZ = 1073,
        PENDULUM = 1074;
    }
}